Beginner question: how to set up a cue including a playback

I'm absolutely new to lighting and ETC consoles and have a (maybe) basic question before setting up some lighting in an eventroom using a ColorsourceAV 40 console. I do not have access yet to the equipment, so I'm reading the manual and play around with the Launcher software and come up with the following question:

Assume I have one cue including some fixtures and two moving heads. For the moving heads I want to include a color change effect (rainbow).

Are these the correct steps to set up the cue:

1. I first set up a playback memory including the two moving heads and their effects and store this on e.g. fader 1
2. I set all other lights in channel mode, switch to playback mode and add fader 1
3. I store this all as a new cue

Doing so does not work in the Launcher app, but maybe I'm apporaching this completely wrong... basic beginner question as I said ;-)

Thanks for any hint on this, Tom

Parents
  • I have a slightly similar question: i am trying to create a color bounce effect but the effects page isn’t quite getting to where I want it to be like. However, the playback sequence system in this regard makes this easy- it basically is kind of like the step-based effects engine in Eos.

    problem is, afaik when I record a cue when the sequence is activated/running it will only store the levels/state of the fixtures as they are in the precise moment I press record, rather than the full playback sequence.

    Am I forced to use the effects engine and spend obscene amounts of time tweaking the effect only to get “close enough” to what I want? Or can I set up a playback sequence that can be referenced by a cue?

    thanks!

Reply
  • I have a slightly similar question: i am trying to create a color bounce effect but the effects page isn’t quite getting to where I want it to be like. However, the playback sequence system in this regard makes this easy- it basically is kind of like the step-based effects engine in Eos.

    problem is, afaik when I record a cue when the sequence is activated/running it will only store the levels/state of the fixtures as they are in the precise moment I press record, rather than the full playback sequence.

    Am I forced to use the effects engine and spend obscene amounts of time tweaking the effect only to get “close enough” to what I want? Or can I set up a playback sequence that can be referenced by a cue?

    thanks!

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