Ok here is the behavior i am seeing. Has anyone seen this before or know what can be causing this?
Console is set to record all presets as GoInB.
Preset 1 brings up some moving lights and put them in position.
Preset 2 changes a parameter or 2 (i.e. makes a gobo rotate or something along those lines)
When I press go on preset 1 it executes just fine, but when the go in b portion of the cue executes, the gobos start to spin (effectively executing preset 2.
Anyone have any ideas? I am sure that this is operator error in some way as this is the first show I have programmed on a Congo jr., but for the life of me I can't figure it out.
Jeff