Pan Revers

I have my MLs now behaving nicely in that they pan and tilt intuitively with my encoders (tilt to 90 and the then counterclockwise turn pan encoder to have the beam travers the stage from upstage left to upstage right. And, the little XY chart in the ML panel follows neatly. Now to augment3d: With X rotation set to 135 my tilts work great. But the pan in the virtual stage rotates in the opposite direction to the real world? 

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