Mac Viper Shutters and Gobo Rotation

I am so sure you already know this... but just in case;

Martin Mac Viper:

- shutter frame assembly rotate direction is reversed in Aug3D vs real life

- gobo rotation 'stop' values are incorrect in Aug3D vs real life, as are the general rotation speeds. Direction's correct, though... ;-)

This is all in the current release version, with Vipers in an older showfile but updated to that fixture library.

Thanks!

Rob.

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