Orientation of movers in Augment3d

Hey all, 

I am putting together a rig in Augment3d exported from a Vectorworks file in order to do some pre-programming for a show. I want to be careful and make sure I know the orientation of the movers in my show file so when we load in we know which way to hang them. And, you know, save myself some grief. 

In Vectorworks it's pretty easy to see the orientation using the 3d view, and in Augment3d some of the movers have screens (but not all). 

So my questions are- how can I tell the orientation of the movers in Augment3d? Can I trust that the orientation that we set in Vectorworks will be interpreted correctly by Augment3d?

Thanks! 

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