Is there any way at the current time to utilize "Moveable" and "Non-Movable" scenic objects without having them record into cuing at all? Can the channels somehow be filtered out of the record and update buttons?
Thanks in Advance!
Is there any way at the current time to utilize "Moveable" and "Non-Movable" scenic objects without having them record into cuing at all? Can the channels somehow be filtered out of the record and update buttons?
Thanks in Advance!
There are a couple of ways to prevent movable scenic objects from being recorded into targets.
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