Hello, if i move ch1 into ch10 (which did'nt exist), augmented loses its parent. So i have to edit my augmented then move the new ch into its parent. Is it natural for ect and i miss something or it will be fixed in the future?
Thanks
Hello, if i move ch1 into ch10 (which did'nt exist), augmented loses its parent. So i have to edit my augmented then move the new ch into its parent. Is it natural for ect and i miss something or it will be fixed in the future?
Thanks
Hi passa this is a bug identified during 3.0.0 development
[EOS-51140] Patch Move_To of a nested channel un-nests it, the channel physically moves, and any channels in Augment3d Hierarchy Groups are moved to patch nodes
It will be fixed in the future.
For now, as you know you have to "re-nest" the channel after it is moved.
thanks for the answer
thanks for the answer
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