patch channel parts with different fixtures can't work on augmented

Hello, in my house light, i have many different sources on a same channel (about 50 parts per ch,, i wanted them all in augmented) , so i created different dimmer fixtures with different physical datas. When i give fro exemple my part 10 a different fixture, things seem correct in the augmented patch tab, but in augmented, physical model doesn't change. except if i replace this part with a moving light (i tried it in the eos to understand), in which case augmented patch tab is correct but all my previous parts become physically as the moving light. (Hope i was clear enough); Is it a bug?

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