channel parts problem in v3.1.1 aug

Hello, as i tried to make my audience light in augmented; i have one channel with, 45parts, which appear right on the patch. in augmented i nest those parts into a SE so that i can make it unvisible. They are strange things: the parts always appear on my patch, but they don't all appear straight in augmented, they seem to appear randomly any time i (-re) open aug hierarchy. then i put them in my SE, but they don't remain on it, they seem to go out randomly. Any time i open my hierarchy, i see some of them unnested. So i did it again and again, same issues, maybe there's a limit number of objects that can be contained by SE?. I hadn't this problem (or i never noticed it) with previous software.  Can someone help?

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