Why do my light beams go through walls? I hang a light, I turn it on, a draw a wall, and the beam goes right through it. My shadows are very important. What am I missing? Thanks. v3.1
Why do my light beams go through walls? I hang a light, I turn it on, a draw a wall, and the beam goes right through it. My shadows are very important. What am I missing? Thanks. v3.1
from the manual:
The following lighting options are available:
My Options says Realistic. My Quality says Ultra. My light passes through stock walls from the architecture menu.
I am not seeing this happening. If you were using non-stock items, I would guess that your wall is one-sided, as described in this article:
Imported 3D Scenic Models Appear Transparent/Invisible - Electronic Theatre Controls Inc
Could you provide a small showfile that shows this issue, and a screenshot?
I have made a discovery. It's my own Mac. When I use my file on my Element 2, Pass-Through, Approximated and Realistic all work in Augmented3d as expected. When I load the same file on my iMac at home, all 3 of the settings only allow me "Pass-Through" This could be a bug. Can someone tell me if this should be tested and reported in some manner? Thanks.
Interesting. Questions:
If you can still see this behavior with current release software (3.2.4 as of this writing) please let us know. Thank you.
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