Hi, this morning reorganized my ch, nodes appeared. I got 2 files, before and after node, if this can help.
Hi, this morning reorganized my ch, nodes appeared. I got 2 files, before and after node, if this can help.
when you say "reorganized" channels, did you move them to other numbers? were those channels nested under a Scenic Element?
Hi Pasa! Send me the two files, before opening in 3.2 and after opening in 3.2
yes, i moved them to other numbers. they were nested under objects, (pipes, drawn with skp), but no SM parent
to make sure i'm clear, the original file was created under 3.2beta291. In this same file, move some ch. (not all of them because i moved quite a lot, and a few of them generated nodes) brings patch nodes in aug. Can't say why THOSE ch.
on same file, strange behaviour of pipes (drawn in skp, cf https://community.etcconnect.com/open_beta/eos-3-2-0-open-beta/f/eos-3-2-0-open-beta-bug-report/52997/bug-after-import-aug-scenic-model )
But as i read in the Beta Forum, built 291 is the same as the released v3.2 ...
Eos Family Software v3.2.0 is Now Released!
"Build 291 is the release build so you do not need to re-download/install it if you are already on 3.2.0 Build 291."
???
that's why i precise: it has been created with same log, not with 3.1.5 or else.
If your objects are scenic elements then I reported this and it is a known issue see EOS-54419 in release notes
my objects were created with skp then imported as scenic model, so they are not SE and they were not nested with SE or SEM.
Did this happen to you again? If so, please let us know.
Thank you.
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