Square lights showing round

I'm trying to build a model of my show and one of the lights I'm using is an ADJ Dotz matrix 4x4. in reality the light is a square with 16 cells but in Augment3d the model of the light shows up looking round like a PAR. It's kind of throwing off my programming not seeing the actual effects I'm trying to create. I tried changing to a similar light to see if it was just that one that wasn't right but it seems to be all of them. Anyone else have this problem or know how to fix it?

thanks in advance 

Related