Hi, so I am attempting to recreate the SIX lighting rig in AD3, and I see that there are custom gobos for the show. If I downloaded the gobos, would I be able to import them into the fixtures? If so how would I do that?
Thanks!!
Max
Hi, so I am attempting to recreate the SIX lighting rig in AD3, and I see that there are custom gobos for the show. If I downloaded the gobos, would I be able to import them into the fixtures? If so how would I do that?
Thanks!!
Max
Yes you can!
Go to Patch and select the channel, go the Attribute section and have a look on the right hand side of your CIA. You will see a field called Gobo_Select. Click it to open the wheel editor. Copy the existing wheel and then modify it.
You can find the procedure in this chapter of the manual: https://www.etcconnect.com/WebDocs/Controls/EosFamilyOnlineHelp/en-us/Default.htm#05_Patch/03_Using_the_Scroller_and_Wheel_Picker_and_Editor/Editing_Scroll_Wheel_Copy.htm
How would I add the picture of the gobo to the wheel?
You first import the gobo image into the showfile by opening the CIA and selecting the Gobo option in File > Import.
The gobo import would best be done in 3.2.7 as the resolution for imported gobos was increased to 256x256 pixels. The resolution of 64x64 in previous software versions didn't render particularly well in Augment3d.
When editing the gobo wheel (as described in the manual, cf. my previous post) you'll find your imported gobo in the gobo library under the Custom manufacturer.
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