Color Matching between Augment3D and actual fixtures

So I was working with the Augment3D model of my theatre's stage, and when comparing colors on the model to those actually on the stage, there were a few major discrepancies. This is happening with most of the fixtures in the model, where the colors the model displays are quite far from the actual color the fixture is outputting. The most prominent example of this is with our MAC 101s, where the model shows them as a blue-purple color when R, G,& B are all at 100, when on the actual stage it is white. Is there some way to fix this, like in the fixture editor or something? This makes programming through Augment3D very hard when I have to program it once and then fix the colors once I can actually use the console.

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