Creating a Magic Sheet

So (the nerd that I am), I am jumping in with both feet on this magic sheet thing! I have a couple questions. I am trying this in my laptop on offline. 1. I am building my MS with channel objects, but nothing yet is patched in the show. It looks as though I can import in just the MS to the console. Will the channel objects in the MS sync with the channels on the console? 2. I cannot get a background image to import in offline. The image is a jpg that is well less than 1920 x 1920. It is in a folder on my laptop, and on a thumb drive attached to the laptop. In both instances, I click on the image and nothing happens. Thanks in advance for any help! I hope this is as useful as I think it will be! Pat
  • Hey Patrick,

    1) There's a decent instruction set in the 2.0 manual for Magic Sheets, which after I jumped in whole body last week on the beta version, I found MUCH more helpful to RTFM. 

    (Note that MS as referred to below, means Magic Sheet, not Microsoft).

    2) I've had success converting a VW plot to a JPEG (300dpi), saving to desktop, then using the MS Image Import.  In the MS Editor, between the lighting symbol and the gears symbol is the button for the image import function. Click on the image of the setting sun with a green arrow - it brings up the "Find a file" dialog box that says "Select an Image". You should be able to navigate to the saved image.  Select and it will appear in the image box.  Click and drag it to the Magic Sheet.  

    3) In the Edit section, select and place a Channel box onto the MS.  With Edit open, click on it to edit.  The Edit section shows Color- Font - Target.  It should indicate Channel as the Target and below that will be a yellow number for the Target ID.  You can either change the channel number here, or just place a whole lot of channel boxes on the MS (using the Create Array tool), then use the Quick Number in the Layout Tools to assign channels.  Quick Numbering works pretty much like the Auto Numbering tool in VW.  

    4) The MS now knows which channels belong to which box.  Manipulate to your hearts consent the data that's inside the Channel boxes (location, font, size, color, etc..).  You can import from Lightwright up to 4 fields of data.  The Patch Database shows any info. that you've imported (as well as bringing in any LW Ch/Address patch that exists).  Purpose & Color will automatically go to Text 4 & 3. You can manipulate in LW what goes to Text 1 and 2.  These fields show up in the MS Edit dialog box as items you can place inside and around the Chanel (or any) box, or symbols on the Magic Sheet.  

    Here's the Eos / Lightwright WiKi.  http://community.etcconnect.com/wikis/products/knowledgebase-importing-lightwright-data-into-eos.aspx

     

     



    [edited by: Steve Bailey at 4:18 PM (GMT -6) on Fri, Mar 15 2013]
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