Ion sneak issue

To whom it may concern,

 

i own two Ion consoles and I am really not happy that you have not fixed the sneak touch screen issue yet.  When I am using he color picker on any of the 1.0 software versions I could always sneak my led color by hitting sneak and touching my color picker but in the 2.0 version there is a bug where I have to click the screen because if I just touch the screen it jumps to the color.  This is a major problem please fix it.  Has anyone else half this issue?  I am at te point where I am thinking about jumping back to 1.something until this glitch is fixed.

also since sneak is the most useful button on he ion for live work I would like to see it do a little more.  

Instead of just effect enter to stop an effect why can't I sneak effect enter? And have my effect fade out over 3 or 5 seconds instead of it just snapping into place?

also lets unpark movers or channels with sneak.  So I have a mover parked for some reason and I want to get to it why can't I sneak park park and have the channel fade to the new value instead of snapping to it?

 

Parents
  • Hello Kjhkwaites

    I am running an ION with the current beta 2.02.  I have always had to enter a Time value in my Sneak when  dealing with a Color Picker value change on a RGB or CMYK fixture.

    Channel [Sneak] [Time] {time value} color picker.

    For the Sneak Effect issue I've always done Channels in effect @ 0 [Sneak] [Time] {time value]

    For the Park issue, I just use a Channel [Recall From] [Park] to make the channel manual @ the parked value.  Next I release the park on the channel then finally then just sneak the active cue or just that channel and that channel restores to the cue level.

    My best

    Stoney

Reply
  • Hello Kjhkwaites

    I am running an ION with the current beta 2.02.  I have always had to enter a Time value in my Sneak when  dealing with a Color Picker value change on a RGB or CMYK fixture.

    Channel [Sneak] [Time] {time value} color picker.

    For the Sneak Effect issue I've always done Channels in effect @ 0 [Sneak] [Time] {time value]

    For the Park issue, I just use a Channel [Recall From] [Park] to make the channel manual @ the parked value.  Next I release the park on the channel then finally then just sneak the active cue or just that channel and that channel restores to the cue level.

    My best

    Stoney

Children
  • Stoney,

    first of all good call on the park that totally sounds great.  However the console knows what the parked values are so I should just be able to sneak out of it to something else.  But I never thought to recall from park that is a hot tip of the day.

    the color picker issue is related to a bug in the touch screen interface that has become a problem since 2.0 came out.  Even if you enter a sneak time and touch the touch screen it just jumps to the color. Unless you click it with the mouse.

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