Second Gobo Selection in Beam Palettes

Hi Guys,

Long time reader, first time poster.

Here's the setup:

I'm trying to make up some gobo selectors for a magic sheet. I'm using Robe Colorspots — they have two independent gobo wheels. Console is the new Gio.

How can I set up Beam Palettes to recognise the selection on Wheel One, but NOT the selection on wheel 2. i.e: Can I make beam palette 1 pick up gobo 1 wheel one and then choose different gobos on wheel 2 using different palettes?

I'm thinking that there's a filtering option that I have missed somewhere, but any assistance, or indeed another option, would be much appreciated.

Of course I'll be wanting to replicate this behaviour over the two color selection wheels, so I'm hoping that the same technique will apply for colour palettes.

Kind regards,

— Jem.

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