Roving Focus Palettes with EOS family/VL3500s

Hello,

Last year I was programming my VL3500s with the ION, this year I have upgraded to the GIO- I have very specific and delicate focus palettes (lining a square box decoration on the wall that needs to be sharp and not bleed outside of the box at all.) I find that occasionally, especially after I execute an effect such as a ballyhoo, when returning to the focus palette recorded in the main cue- the focus palette will now be slightly off from where it was originally programmed. It will usually be the same amount off, about two inches off to the right side outside of the box. I will pan the light back over and update both the cue and the palette. But the next time I go to the cue, it will return to the two inches off focus. I have tried making all the information for the light absolute before updating, or even rerecording the palette, but it doesn't seem to matter how I try to reenter the information. After overcompensating, I got it to correct itself for about a month, until I had to do another effect swinging the movers across the space. Then my focus "chase" with the box palette begins again. I have noticed this occasionally with my other movers over time, that the focus palettes will be slightly off over a few months of time, but they are not so specific so it doesn't catch attention as obtrusively.

Any ideas on how to correct this or what is happening?

 

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  • Hi,

     

    we do have the same thing on Mac III, here it is the fixtures which do not move back properly. Especially when moving fast, they override the point where they should stop.

    In fact we do have one show where everytime a certain Mac palette is being corrected in the afternoon and the fixture shall not move the rest of the day until the show is over.

     

    After reassuring the correct DMX-output of the Console, I would try and copy the palette and sequence to another VL to see, if only your special is not working properly or if its a general problem of that fixturetype.

    If changing the unit doesn´t help, my simple answer would be to take the special VL out of your ballyhoo and move only the others around or if that is impossible to move (back) your special in a slower time that it may have a greater chance to hit the target correctly.

     Maybe anyone has a better idea.

     

    greetings from munich,

     

    J.



    [edited by: Jones at 3:08 AM (GMT -6) on Sat, Nov 16 2013]
Reply
  • Hi,

     

    we do have the same thing on Mac III, here it is the fixtures which do not move back properly. Especially when moving fast, they override the point where they should stop.

    In fact we do have one show where everytime a certain Mac palette is being corrected in the afternoon and the fixture shall not move the rest of the day until the show is over.

     

    After reassuring the correct DMX-output of the Console, I would try and copy the palette and sequence to another VL to see, if only your special is not working properly or if its a general problem of that fixturetype.

    If changing the unit doesn´t help, my simple answer would be to take the special VL out of your ballyhoo and move only the others around or if that is impossible to move (back) your special in a slower time that it may have a greater chance to hit the target correctly.

     Maybe anyone has a better idea.

     

    greetings from munich,

     

    J.



    [edited by: Jones at 3:08 AM (GMT -6) on Sat, Nov 16 2013]
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