Tap rate for effects, for Ion

Hi there,

with a lot of pleasure I read in the update of the Ion about some new and improved functions. one of them is the BPM and tap rate for effects. 

I was happy to read this but after a while I couldn't find any clou of how I can use the tap rate for effects.

nothing in the supplement and in the software.

can anyone help my?

 

Jasper Kop

  • hi jasper.

    it's at the very bottom of page 4 of the 2.1 supplement:

    Learning BPM
    If you don't know the desired BPM, you can learn the BPM.
    From Live, with the effect running:
    • [Effect] [1] [Learn] [Time] - posts Effect 1 Learn Time Sample BPM to the command line, and
    opens the effect editor display.
    While in this mode, press [Enter] to establish the BPM. The console will use an average of the last
    four times you press [Enter] in this mode to calculate the BPM. Pressing [Learn] again will stop this
    mode.
    In this mode, every time the BPM changes, a live running effect will be modified accordingly without
    stopping.

  • Here is how BPM works:

    Directly setting BPM

    If you know the BPM, you can assign that directly to the effect by using the {BPM} softkey, which is

    available when in the effect editor display.

    • [Effect] [1] {BPM} [1][9][0] [Enter] - sets the BPM of effect 1 to 190. The step times will be

    adjusted for step-based effects, or the time/dwell will be adjusted for absolute effects.

    The BPM will display on the right side of the effect editor beside the effect number/label. Editing the

    cycle time, the step time for a step-based effect, or the time/dwell for an absolute effect will remove

    the BPM.

    Learning BPM

    If you don't know the desired BPM, you can learn the BPM.

    From Live, with the effect running:

    • [Effect] [1] [Learn] [Time] - posts Effect 1 Learn Time Sample BPM to the command line, and

    opens the effect editor display.

    While in this mode, press [Enter] to establish the BPM. The console will use an average of the last

    four times you press [Enter] in this mode to calculate the BPM. Pressing [Learn] again will stop this

    mode.

    In this mode, every time the BPM changes, a live running effect will be modified accordingly without

    stopping.

    Learning Discrete Step Time

    In learning discrete step time mode, every time you press [Enter], the time since the last press of

    [Enter]

    is used to set the next step's step time for a step-based effect, or the next step's fade/dwell

    time of an absolute effect.

    • [Effect] [1] [Learn] [Time] [Time] - posts Effect 1 Learn Time Discrete Steps to the command

    line, and opens the effect editor display.

    Pressing [Learn] again will stop this mode.

    Instead of pressing [Enter], you can press [At] while in this mode to add new steps to the end of the

    effect. Pressing [Enter] will send you back to the first step in the effect.

     

    This explanation comes directly from the 2.1.0 Manual Supplement.  It begins on page 5.  The supplement can be found here:  http://www.etcconnect.com/docs/docs_downloads/manuals/Eos_Family_v2.1.0_Operations_Manual_Supplement_RevA.pdf

     

    I hope this helps!

     

    Thank you,

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