Multiple cue list bug

 When running multiple cue lists on the Ion (2.0.2.9) I have a series of LED's changing intensity in a "Random" fashion.  Every LED is programmed on one of thirty five cues but it looks random ending with all the LED's at full.  All of this is happening on cue list 2 while cue list 1 is running the main show and exicutes list 2.

After cue list 2 is done, totally, completely and in every way finished, cue list 1 tells the lights to go out but they don't.  So I have to go back to cue list 2 and add cue xx  to take the lights out then go to cue list 1, write a cue to execute 2/xx, follow time 0 then another cue to quickly grab the lights then another to put them where I want so the audience doesn't see the foible.

 I know latest takes precedence but it would seem some have more precedence then others. 

Any ideas?

P.S.  The color of the lights was actually set in list 1 prior to list 2 running.  I imagine if they were set in list 2 I would be in deep do do.



[edited by: zel at 4:49 PM (GMT -6) on Thu, Apr 10 2014]
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  • I've uploaded the files to Anne.  I'll post my email here so as to keep everyone in the loop.  Thanks for all your inputs.  Assert was the final answer to this problem.  Hopefully they will find out why it was a problem: 

    Anne,

     Here are the shows that I had problems with per our discussion on the forum, I'm zel BTW.  This is concerning channels 101-150, excluding 137-140.  The problem first showed up on file #1 after cue 578.  My fix for it was to add cue 102/45 to return the LED's to my control.  You'll also find I added 102/50 so that I can restart cue list 102 without having to go to cue out, but otherwise that issue is unchanged. 

    The final version is in file 3.  I used asserts to solve the issue and discovered another problem, namely I inserted a Macro to grab some floor lights so I can roll up the intensity when the actors entered from the back (cue 158) but it would not execute.  It basically served as a reminder for me to press MACRO>1>ENTER in order to brings those address up. 

    You'll also find that I have 10 other cue lists that I'm running (1-10).  These are 7 of the most commonly used scenes plus two available to program anything that may come up for that day as well as a generic exit play list (10).  I've had no issues with them.  Of course they are all self contained and don't execute anything outside their list, however I've done shows before using executables with no problem.  One in particular ran 16 different cue lists executed from one master list.  Many of them ran concurrently with no problem so I'm kind of stumped as to why this would be an issue. 

    My hope is that in the heat of programming I've overlooked something or done something stupid that I can correct in the future. 

    Let me know, thx. 

    Bill MacLeod

    FBC Media

    904-265-7259

     

    Faith is the currency of God's realm

     

     

Reply
  • I've uploaded the files to Anne.  I'll post my email here so as to keep everyone in the loop.  Thanks for all your inputs.  Assert was the final answer to this problem.  Hopefully they will find out why it was a problem: 

    Anne,

     Here are the shows that I had problems with per our discussion on the forum, I'm zel BTW.  This is concerning channels 101-150, excluding 137-140.  The problem first showed up on file #1 after cue 578.  My fix for it was to add cue 102/45 to return the LED's to my control.  You'll also find I added 102/50 so that I can restart cue list 102 without having to go to cue out, but otherwise that issue is unchanged. 

    The final version is in file 3.  I used asserts to solve the issue and discovered another problem, namely I inserted a Macro to grab some floor lights so I can roll up the intensity when the actors entered from the back (cue 158) but it would not execute.  It basically served as a reminder for me to press MACRO>1>ENTER in order to brings those address up. 

    You'll also find that I have 10 other cue lists that I'm running (1-10).  These are 7 of the most commonly used scenes plus two available to program anything that may come up for that day as well as a generic exit play list (10).  I've had no issues with them.  Of course they are all self contained and don't execute anything outside their list, however I've done shows before using executables with no problem.  One in particular ran 16 different cue lists executed from one master list.  Many of them ran concurrently with no problem so I'm kind of stumped as to why this would be an issue. 

    My hope is that in the heat of programming I've overlooked something or done something stupid that I can correct in the future. 

    Let me know, thx. 

    Bill MacLeod

    FBC Media

    904-265-7259

     

    Faith is the currency of God's realm

     

     

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