Fixtures with Multiple LED channels.

I'm getting ready to rent a bunch of Robe Robin 1200 LED Washes, and I've got a question. These fixtures have 4 controllable rings of LEDs on them, when I patch the fixture into my Ion it shows that it is using the correct amount of channels, and when you check the profile it all looks right (pan, tilt, red, green, blue, white, red, green, blue, white, etc) but in the ML controls, there is no way that I've seen to be able to actually control each of those rings independently. I had this same issue when setting up 72" Colorblaze TRXs where the fixture should be controllable in 4" segments. I had the fixture patched in correctly, it was taking 90some channels, but I didn't see any way to control those individual segments, and there was no way for me to run effects across those either, like a ramp effect or color chase, they were behaving as 1 fixture, so I ended up having to patch them as a bunch of separate fixtures to get them to work right. With the Robins being a moving head fixture that solution becomes more of a pain, because I would have to make 1 fixture that has the pan/tilt/zoom functions and then 4 RGBW fixtures, for each of the 10 fixtures I'm renting. So I say all that to ask, is there a way to control fixtures like this that I don't know about or is this just sort of how it is with the Ion console?

Thanks!

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  • Hi Aaron,

    At the moment Eos doesn't support controlling cells like this.

    You have a couple of options:

    You could patch a series of channels of standard LED RGBW fixtures, maybe you would want to make the first channel control the pan/tilt and then the other just the intensity and colour of a cell.

    The second thing you can do is patch the units in pixel mapping. This will allow you to control the cells by running effects across them in pixel mapping. You could also place a coloured block over them to colour them etc.

    Cheers

    Dan

Reply
  • Hi Aaron,

    At the moment Eos doesn't support controlling cells like this.

    You have a couple of options:

    You could patch a series of channels of standard LED RGBW fixtures, maybe you would want to make the first channel control the pan/tilt and then the other just the intensity and colour of a cell.

    The second thing you can do is patch the units in pixel mapping. This will allow you to control the cells by running effects across them in pixel mapping. You could also place a coloured block over them to colour them etc.

    Cheers

    Dan

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