Bug - channel tombstones in magic sheets?

A possible bug in 2.2.0.9.0.96 ...

I've got a magic sheet populated with a quantity of channel 'tombstones'. The majority of the time, they display as they should. However, I've noticed that if I apply an effect to a simple dimmer channel, the level field in the centre of the tombstone is blank. Holding down the Data key displays the changing intensity, in the way that I'd expect to see without the key held down (i.e. the way they're displayed in 'live channel' view). Viewing the cue in blind also yields a blank level field in the tombstone - holding down Data in blind displays the underlying base level programmed into the cue, but no information on the effect.

  • Update .... OK, it seems that it's a zoom level issue. If I zoom in by one 'notch' on the mouse wheel, the level field of the tombstone populates as it should. Zoom back out again and the contents vanish.

    Photo 1 - tombstones on a magic sheet for two channels which are currently running a flicker effect around a programmed base level :

    Photo 2 - the same two tombstones, with the zoom level increased by one 'notch' (nothing else has changed, the channels are still doing the same thing) :

Related