Hello,
I'm having some difficulties trying to create a pixel map with some SeaChanger Tungsten CYM xG. (Used with a Source 4 so its patched with part 1 as dimmer part 2 as the SeaChanger)
The instrument work fine when controlled conventionally but we would like to control a 5x5 grid of them with a pixel map. When I created the pixel map I grabbed a 5x5 grid of pixels and applied the channels to it 61>X. The pixels turned pink and the channel numbers showed up. I thought great lets give it a spin.
I then went to live and applied a static gradient to the instruments via the virtual media server but only the intensities were affected. The SeaChanger's color was not being affected at all even though I changed the color and saw those changes reflected in the pixel map live preview.
Upon further inspection I saw that in the pixel map the pixels with the channels for our sea changers, when selected, would highlight the "Dimmer" type in the CIA. So of course I grab the pixel, tell it its a SeaChanger by selecting that type in the CIA. Give it its channel number again and hit apply. Immediately it tells me its a dimmer again.
Is this a bug I'm running in to? Does it have something to do with the fixture having a remote dimmer and therefore two parts patched? Is there a work around to make this work?
I'm totally stumped and would greatly appreciate any help.
Thank you in advance!