Various issues/annoyances with a recent show

Hi Friends,

Another show, another set of weirdities that I end up finding.  

1)  Having a channel active with a color property, and picking a color in the color picker, then doing +% changes the hue by the % rather than the intensity.  While it almost makes sense where this is coming from, I'd have to imagine that most use cases are going to prefer that to change the intensity rather than the hue, especially as the color picker is an already terminated command.

2) Is there any way to control which pane new tabs open in? My current setup has one monitor divided into four panes of direct selects, and one large monitor split into two panes of cues and live table.  I'd love for new windows to open on the large monitor rather than one corner of a 19" touch screen.

3) On the same layout note.. It seems like half of the time when I switch from blind to live I end up back in workspace one instead of remaining in workspace two on my larger monitor.  I can't find any rhyme or reason to when this happens though.

4) It would be nice if recalling channels from a prior cue also recalled their effect status and the rate/scale of the effect in that cue. In general I find effects do not behave the same way as most other data on the eos family, and it would be nice if they did.

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  • hydrogen said:
    In general I find effects do not behave the same way as most other data on the eos family, and it would be nice if they did.

    In 2.3 there is considerable work being done to make effect data feel much more like other forms of NIP data.   Effect data is much more complex so the work is complex - but the basic stuff like recalling, recording to targets, Sneak, block, make manual, etc etc are all on the radar.   

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  • hydrogen said:
    In general I find effects do not behave the same way as most other data on the eos family, and it would be nice if they did.

    In 2.3 there is considerable work being done to make effect data feel much more like other forms of NIP data.   Effect data is much more complex so the work is complex - but the basic stuff like recalling, recording to targets, Sneak, block, make manual, etc etc are all on the radar.   

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