Feature Request: LTP Submaster to Override FX

Maybe I am doing it wrong, but I was trying to build a complex, multi-effect cue last night and I kept running into a problem that I couldn't override with manual or Submaster values (even with LTP turned on) when there was an effect running on the channel in a cuel.

Here's what I was trying to program:

Overhead LED pars were running a Color Chase, I wanted to add some white light strobe hits randomly during the effect.

Since I couldn't layer two Color effects on top of each other I wanted to program a few lights on Bump keys with a sub with the light at full, white. The bump keys never over-rode the effect.

These were generic RGBW fixtures that didn't have a actual strobe function.

Does that make sense?

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  • not answering your specific question but maybe showing you another way: yes, a parameter can only be affected by one effect. but if you have the color chase coming from pixelmapping, you technically haven't set any of the fixture's parameters to an effect yet and you can use an effect to create random white strobes. you might need to do some testing, the interaction between pixelmaps on channels and channels can sometimes be a bit unexpected.
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  • not answering your specific question but maybe showing you another way: yes, a parameter can only be affected by one effect. but if you have the color chase coming from pixelmapping, you technically haven't set any of the fixture's parameters to an effect yet and you can use an effect to create random white strobes. you might need to do some testing, the interaction between pixelmaps on channels and channels can sometimes be a bit unexpected.
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