I have watched the Eos/Ion v1.9.5 Software Release Pt. 2: Virtual Media Servers video but have a few questions. I will be attempting pixel mapping for the first time on my ION. I realize it's a few releases back but I'm guessing most likely hasn't changed in the 2.... range of patches.
1) The fixtures I will be using are 6 color; red, green, blue, amber, white, UV. They have 3 modes; 6 channel being just the 6 colors with no dimmer, 8 channels which adds dimmer and strobe and 12 channel which adds macros. Which mode do I use, or does it matter?
2) The video said to hit Displays, patch and select channel 1 for the primary or main layer for the virtual media server, then add two channels (layers) for the server to work with which would be channel 2 and 3. Now that adds more options in the soft keys for pixel maps. Would that just be an example of how to do it and not specifically using channels 1 - 3 but using something not already patched in the show file, or is that a different patch screen? if it's the same patch then channels 1-3 would already be patched to something. Unfortunately the video did not show that. It jut takes the user to the patch screen.
3) In my case when setting the "grid" do I pick the number of squares based on the number of fixtures I will be using? These fixtures have 4 Hex color leds in each fixture however they are all 4 controlled the same; they are not individually controlled. I have 16 fixtures so would I set up the grid with 4x4? Small but a start.
4) In the video he picks a generic rgb fixture. This is where I assume I pick these 6 color fixtures however again I would guess it depends on the answer to the first question which one I pick?
5) He assigns the generic rgb fixtures to start address 1. Would I pick the start address the fixtures are patched to?
These may seem like dumb questions but again, first time for me.
Thanks bunches.