Confused Channel

Hi All

For the moving light part of my lamp check, I have a series of cues which I step through with the RFR.  In one of these cues a dimmer channel comes up which drives our mirrorballs.  I updated this to the cue from the RFR with syntax [update][track/Qonly][enter].

Once I get to the end of the sequence, the desk enters Q999 which all chans at 0, house lights up and ML douser's open, however the mirrorballs are still spinning.  Looking at the console, the desk is saying the channel is at 0.  To make the mirrorballs stop spinning, I need to bring the channel to full and then take it to 0 again.

There are 5 mirrorballs spread across 3 seperate dimmers all driven by the one channel.  The other day when this problem happend only some of the mirrorballs were spinning.  I brought the channel to full and took it out again and the balls stopped spinning.

 Anyone have any ideas as to what might be causing this odd behaviour?

Cheers

 

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