Is There a Way to Instruct a Cue to Halt/Pause a Live Move?

I have a live move that needs to stop at a moment that changes from show to show. Then the move needs to complete the action. In other words I'm looking for a way to pause a live move. This instruction has to live inside an additional cue so that our stage manager can call it.

LX 1: Issues the move instruction over the course of let's say 2 min

LX 2: Halts the move, "asserts" (not etc syntax) that the Focus Values at the time this cue was called, are the values for LX 2

LX 3: A copy of LX 1, allows the cue to complete the action

One problem that could come out from doing this is that this makes the live move speed for LX3 unpredictable, based on when LX 2 was executed.

Any ideas? I know you can halt/pause an effect. But I can't seem to find an elegant way to do it to a specific set of channels in any given cue.

Best,

George Q

Toronto

Parents
  • the only construction i can come up with is this:
    in the main cuelist you have q1 with a short fade time and no content. it executes cue 1 of cuelist 2. this one holds the slow move.
    as soon as you need to stop you run q2 of your main cuelists. this fires a macro that stops cuelist 2. when you need to continue, you run q3 in the main cuelist which is a copy of cue 1 of cuelist 2. it will steal the stopped values from cuelist 2 and move them to their starting values. you might need to put an Assert flag on cue 1/3
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  • the only construction i can come up with is this:
    in the main cuelist you have q1 with a short fade time and no content. it executes cue 1 of cuelist 2. this one holds the slow move.
    as soon as you need to stop you run q2 of your main cuelists. this fires a macro that stops cuelist 2. when you need to continue, you run q3 in the main cuelist which is a copy of cue 1 of cuelist 2. it will steal the stopped values from cuelist 2 and move them to their starting values. you might need to put an Assert flag on cue 1/3
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