I posted this on the FB group last week and ended up eventually using a workaround, but it occurred to me that this might be a problem that others would have as well so I wanted to post it here.
The situation:
I created a base showfile for a theatrical production based on my LightWright import. All the database fields populated with information, plus groups and palettes and magic sheets and such. Unfortunately, the electrician decided to go ahead and patch the show with a blank file rather than putting in addresses on the nice showfile I had already created. So then I had two showfiles. One with all my show data (no cues written yet at this point) and one with a complete patch minus the database information.
Obviously, it was no problem to merge all my normal stuff - groups, macros, palettes, etc - but then I ran into a roadblock when I tried to merge the patch information in. There was no way to just get the database information in to the electricians showfile, and there was no way to just get the address information into my showfile. I tried both ways. I tried the "merge channels" tick box as well in hopes that that might do it, but nothing.
The eventual workaround that was suggested on FB was to export CSV from eos, import the patch into lightwright, export the new patch, open a new showfile, import that new lightwright, then merge that show. It worked with minimal messiness, but was still a pain in the ass that took 25-ish minutes when I feel like it's something that could potentially just be a few clicks on the merge menu.
So, I'd like to suggest an option on the "advanced" screen in patch merging that would allow for merging/importing of the database information based on channel #/fixture type. AND/OR merging just the address information based on channel/part#s