Magic sheet fixture format display

Hi,

I've made a magic sheet and i want display channels with pan, pan speed, etc...like when we change the format in the "live channel" page...is it possible?

Thanks

Laurent

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  • Thank you for your quick answer...i have two more questions...

    My first question is about hexadecimal values:

    I have 7 motors controlled by dmx and patched as moving light with pan and pan speed. I want to see their value on screen as hexadecimal values, they are 16 bit so i want to know their value between 0 and 65000 or their hexadecimal value on pan and pan fine between 0-255, is it possible? Is it also possible to see the hexadecimal value of simple dimmer? And is there a way to write an hexadecimal value in command line?
    One weird thing about my motors is that the pan is displayed (in tombstone view) in percent as integer number, but the speed is displayed as a float number, i do not understand why?

    My second question is about editing a whole sequence in Blind

    I have a big tour with these motors and sometimes they have not exactly the same positions, depending on how the stage set was build, so i wanna re-set their positions but i have a big sequence of 130 cues. I want to change the whole sequence in one time...is there a good way to do this? I tried to make it in Blind, select the pan of all the cues but i cannot move the pan precisely with, for example, the encoder...is there a simple way to do this?

    Thank you in advance for your answer

    Laurent
  • first of all, what you want (i think) is not hexadecimal but the decimal representation of it, right? you don't 7F instead of 50% but 127, right?

    are you using Pan and PanSpeed to have two addresses because of 16bit? so it actually is one parameter but it's 16bit and not 8bit? if that is the case you should change the personality you're using to only have one parameter (pan) but make this one parameter 16bit. you can have your values displayed in magic sheet: insert an object, change the object type to Address, enter the dmx address from patch (not the channel...) and further down add a field that is set to type DMX. it will only have a range of 0-255, so will need to have a second object with the address one up.
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