Hi All,
I've got a hazer programmed onto a shielded submaster, and have just found out that if I merge another patch (or indeed reload the same show file), the shielded values jump up to full! I've tried resaving the file with the subs definately at 0, but the values still jump up if I reload that file.
I'd appreciate some quick feedback on this, as it nearly just caused the fire alarms to go off when I merged a patch!
For what it's worth, I'm currently running a Primary EOS console with an Ion backup, but all faders on both consoles are down.
Thanks,
Ian