Using variables on EOS

Hi Guys,

I was watching a training video lately and heard the trainer mention using "variables" on an EOS (see video link below). I'm not sure if he was mentioning them in the traditional programming sense (as in int x=1) or some other way. It got me thinking of all the things I could do if I could store some data or variable and recall it later in a command. Is this a native feature of EOS and if so how would I go about doing it?

Alternatively, is there a way to kind of hack this functionality? Something like changing the label of something and then recalling it in a subsequent command? I envision using something like this for implementing persistant "mode" buttons on a magic sheet or remembering an effect speed from tap tempo and recalling later on for different effects.

https://www.youtube.com/watch?v=vU_8tsSa8gY

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  • Thanks for the replies guys.

    That makes a little more sense now, but it got me all excited.

    Imagine what you could do in macros and magic sheet commands if you have access to variables and conditional statements! You could do chases and effects based on maths/formulas, select a group based on a condition (e.g. if mode=1 use group 1, or if mode=2 use group 2) choose a colour pallette for a group of fixtures based on the effect running on a different group. The possibilities would be endless!
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