Can I program a macro to change a parameter based on the current status?

Running on an Element. I'd like to link a magic sheet tile with a macro to full/out a channel with one button, that is to say if the channel is @full, the macro takes it out, and vice versa. Any suggestions are appreciated!

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  • Can you give a little more context about what you're trying to achieve? For a simple on/off, load the channels at the desired levels into a sub, and set the dwell time as hold. That makes the bump button the switch. It's fairly simple to make a macro that fires the bump button if it has to be on a magic sheet.
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  • Can you give a little more context about what you're trying to achieve? For a simple on/off, load the channels at the desired levels into a sub, and set the dwell time as hold. That makes the bump button the switch. It's fairly simple to make a macro that fires the bump button if it has to be on a magic sheet.
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