Master/Client DMX Output Issue

Our system is composed of (2) Ion consoles with 2 universes coming out of each console to control the entire rig (4 universes total). We have one console's outputs set as universes 1 and 2, and the other to 3 and 4. Today, while experimenting with clients and masters, I was only able to utilize one console's set of outputs at a time. By watching the fixtures go home with each switch, I reazlied it is not even a patch issue, the console running as the client was not outputting DMX, yet it could control the outputs of the master.

 Is there a feature where only the master's console outputs DMX? Is there a way to make this work so I that all 4 DMX outputs between the consoles work and the consoles both can function independently? Do both need to be masters? Clients?

 

Any help would be great.

 

Thanks!

-Nick 

  • There is a fundamental difference between Masters and Clients.

    Clients are pure 'remote control' devices - they connect to the Master and manipulate it. They have absolutely no output of their own.

    So when you've got one Master and one Client, the Master is outputting two Universes on it's DMX ports, and all its supported Universes over the network, but the Client is outputting nothing.

    Assuming that your Master has more than 1000 outputs, to get the other Universes into physical DMX, you'll need some form of Ethernet > DMX convertor that supports either ETCNet2, Streaming ACN or ArtNet, such as an ETC Net3 ACN Gateway. These are available in 1-port, 2-port and 4-port variants, depending on what you need.

    If your Ions only have 1000 outputs, then the only way to do this is for both consoles to be Masters (or upgrade the output count of one of them and add a Gateway)



    [edited by: Richard at 2:36 AM (GMT -6) on Sat, Aug 30 2008] [edited by: Richard at 2:35 AM (GMT -6) on Sat, Aug 30 2008] [edited by: Richard at 2:35 AM (GMT -6) on Sat, Aug 30 2008]
  • Great, makes sense. 

     

    We'll just use our Net2 System to connect the 3rd and 4th universe. 

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