I ran a small rap concert a few weeks ago with very limited lighting options. I really only had 6 LED pars on the floor and 4 in the ceiling. I ended up making a few cuelists sometimes with effects sometimes without and set them up like this
cue 1 time 5 hang 0
cue 2 time 5 hang 0
loop cue 1
cue 3 time 5 hang 0
cue 4 time 5 hang 0
loop cue 3
then I made a bunch of macros to go to whatever cue I wanted and I set it all up in direct selects. I did all this because I was having trouble with absolute and step effects doing everything I wanted them to. It just seems like making a cue list is a lot simpler than programming effects to me. This worked perfect for me because I only had pars that were all the same light to work with, but if I was using a larger rig with multiple fixtures and I wanted independent "Effects" for them then it wouldn't work
Here's my question, if I could run multiple cuelists independently then I could use this system for anything
i.e.
Pars cuelist 11/#
Movers cuelist 12/#
Wash cuelist 13/#
Then I could build a bunch of macros to go to the specific cue for that cuelist and a cue to go to the out cue for each list which would work as a sort of kill all for the lights in that cue. Keeping updated between rigs wouldn't be hard either as long as it is all programmed through palettes. I could just update the pallets and have all my "Effects" working.
So is this possible and if so how? Is it literally just "Go cue 12/4" and "Go cue 13/6" Would that work without issue like I'm hoping? Unfortunately I can't test it as the job I usually work at has the grandma2