I merged a multipart fixture with a a custom curve assigned to a part. The Curve number shows up in Patch/Attributes, but the Curve is not imported. I am assuming this is a bug not a feature...
Regards
Florian Baeumler
I merged a multipart fixture with a a custom curve assigned to a part. The Curve number shows up in Patch/Attributes, but the Curve is not imported. I am assuming this is a bug not a feature...
Regards
Florian Baeumler
Well no I did not, but the curve did show up in patch, but was not imported. So either the field should be empty or the curve should be imported like scroll roll is
scrolls are defined in the fixture. Curves are defined in the curves list... The channel just has a reference to what curve is applied to it and it retained that reference. Not sure it makes sense to automatically import curves you used without you telling it to.....certainly up for debate but I would say this is not a bug but a choice. There has to be a line somewhere on what gets automatically imported on a partial show merge...
I agree with you, but then it should drop the reference from the Patch. So if I wonder why my shutter is not working, because it needs a inhibit curve on it ( don't ask why) and I check the patch and it has the curve attached to it, I wonder even more. Then I check the curve list and my curve is not in it. You can see why this might be frustrating. So not importing it is fine, but then drop the reference as well. That would be my choice....
I agree with you, but then it should drop the reference from the Patch.
I disagree. The way it is now, you can merge without your curves and the curve references remain, so you can later go back and merge in the curves, merge in curves from another file, or create new curves without having to go to the trouble of re-creating all your curve references from scratch.
Well, I think we have to agree to disagree. I don't really want anything in my patch indicating a reference that is not there. Maybe a[~] in front or brackets around the number to indicated a missing reference, but nothing at all is more confusing then helpful I.M.H.O
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