Partition by address?

Is there any way to use partition control by address/universe?

Here's my situation: I work in a TV studio that has three stages rigged, plus the lights that the shooting crew carries with them from set to set. The entire setup is controlled by a nomad server, which the board op connects to as a client. When there is only one crew, it's all fine, but sometimes they have a second unit come in. I would like to use partitions to limit which client can control which stage. The plot is constantly changing with fixtures being added, removed, or moved between sets, and channel ranges are by fixture type. Managing partitions by channels/groups is cumbersome.

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