This is a somewhat useful way to put an effect on a slider.
Be warned this is a bit involved:
[Go to Cue] [Out]
Create the effect which you wish to run and then apply the effect the channels you wish to play back with the effect.
"Record only" to a new cue in a new cue list. e.g. 2/1
(This will act as the effect on state)
Then type: (channels in question) [Effect][Enter]
[Record only] [Cue] 2/2
(This will act as a stop effect)
[Cue] 2/2{Link}[Cue] 2/1 {Loop}0 [Enter]
(This brings us back to the first cue and doesn’t treat it as an out of sequence cue)
Load the list to the slider of your choice.
Next type [Cue][Cue]
This will bring up the “Cue list index.”
Select the cue list. e.g. [Cue] 2/ [Enter]
Then softkey {Fader}[Enter] (this should put “Intensity Master” on the command line)
At this point, with the slider for this cue list in the “down” position, if you press the go button for that cue list the effect will run but no intensities are included. If your effect contains intensities, slide the fader up and intensities will follow. All other timing and size information will play as assigned in effect and the cue. Pressing the go button again will stop the effect in the manner determined by the Effect.
NOTE: This is only a workaround until we have an “effect on sub” option. You may run into some strangeness but in general this works pretty well.
One way to avoid some of this unexpected behavior is to use the {make null} function on intensities.
So, for the above example, you can use the following syntax.
[Blind]
[Cue] 2/1 [Enter]
(Channels in question){Intensity} {make null}[Enter]
[cue] 2/2 [Enter]
(Channels in question) {Intensity} {make null}[enter]
[Live]
This will play relative effects back using the live intensities as a base point.
A good rule of thumb is that if you want to use the slider try not to use those channels in other sources during playback.