Magic Sheet color fill by address

Here is my situation. I’m trying to create a magic sheet for a board up that doesn’t really know the console well.

i have some channels that have multiple dimmers and scrollers patched to the same channel.

For example channel 1 has 3 different scrollers (each addressed separately) but only 2 dimmers. Two of the units are twofered due to lack of dimmers.

The ideal scenario I’m trying to achieve is to have the 3 fixtures represented on a magic sheet with color and intensity linked to the fill of the magic sheet symbol so the op can look at the magic sheet to see if the fixture should be on and what color it should be in. In the event one of the three scrollers stops working, I’d like to be able to click that specific scroller and park out the dimmer associated with it instead of parking out the entire channel (all three fixtures in this case)

So basically Id like to have a symbol that the fill color is linked to color of the channel, the fill intensity is linked to the specific dimmer intensity, but when I click on the symbol it posts the dimmer address to the command line instead of the channel. 

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