I would like to do something like that:
Cue X copy to Cue A + B + D +Y - Notes -Time
This would copy cue X to cue A, B, D and Y but ignores Notes and Times.
I would like to do something like that:
Cue X copy to Cue A + B + D +Y - Notes -Time
This would copy cue X to cue A, B, D and Y but ignores Notes and Times.
Or:
Cue X copy to Cue Y Time: ZZ:ZZ
give you the Option set an new Timing for the Cue A
In most cases when copying a Cue over an existing one i want to keep the timing and the notes of the existing one.
So:
Copy Cue X to Y.
Gives you a Copy of Cue X included Times and Notes.
If you say:
Copy Cue X to Y Time ZZ
You get a Copy with new timing.
I know, but i want to keep the timing and the Notes of Cue Y.
Ahmmm,..if i use the Copy to Function for Cues i wanne create a new Cue that not exist.
if i wanne get content from Cue X in CuY i use Recall from.
Here’s another one. I would like to be able to copy elaborate timings/delays from one cue to another. Cue X Time Copy to Cue Y. A soft key could make you include individual channel timings or not.
Or is this function reserved for the mysterious Time template key?
Also: Cue 1+2 copy to Cue 5+7+9 - for creating those inevitable sequences of on/off cues, flash/off cues, effect/stop cues etc.
And , by the way,...it will be very good if we can also copy and paste text (like Windows Ctrl.+C- Ctrl.+V)
One more.
I'd like to copy cue5 thru 1 to 6.
Wich, in this case, recognise the order of selection.
Can be helpful if you program a roll out on a carpet. And than want to roll it in the same way.
That should be Cue 1 THROUGH 2 Copy To 5+7+9 isn’t it?
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