Discrete Timing in Eos

Where can I find something like: "Discrete Timing in Eos for Dummies"?      I'm just an Express user trying to find my way in an EOS world.  Thanks for any assistance.

  • there are two different ways how you can achieve fade time exceptions.

    - discrete timing
    Chan 1 Time 6 Enter Update Enter
    this is quick. but it's a bit hard to keep overview and to maintain when you want changes.

    - cue parts
    Chan 1 Record Part 2 Time 6 Enter
    people say it takes longer than discrete times. but it certainly shows you its details simpler than discrete times and to change it you just change the time of the cue part. main advantage is that you can see the time exception in the PSD ("cuelist").

    does that help?

  • In Express world - you have the following time options available for a cue - Up and Down. If you want to do complicated timing on a per channel basis, you have to use cue parts or follow cues.

    In Eos world - every channel, and every parameter of every channel, can have its own time and delay. Your basic cue transition timing is still there (Up and Down) but you now have cue level control of Color, Focus and Beam times (as shown in the respective columns in the cue list).

    Discrete timing is using the individual channel or parameter timing functions to override the cue level timing.

    Ueliriegg's post explains how to apply the discrete timing to channels and the pros and cons of using parts vs. discrete timing.

    In addition you can also apply the discrete timing to parameters:

    • Chan 1 Color Delay 5 Time 2 Enter

    The discrete timing applied in Live won't be stored in the cues until you do an Update or Record command.

    To see any discrete timing that is already applied to your channels, hold down the [Time] button by the level wheel, not the [Time] key at the bottom of the keypad.

    You can check out the videos for Chapter 12 at the link below for more info or search in the manual (tab 100) on the console.