[Record Only] Help

The manual tells me this can be use to create a new cue list. (We only ever use one cue list - I ma not even sure why one would use multiple cue lists, maybe because we only run linear plays)  And, it will save only 'manual' values. I'm a bit hazy over the whole issue. If I have a cue that has some refocused MLs and a color change, will [Record Only] save just my color changes? When would I use [Record Only] as opposed to [Record}? Some examples would be appreciated and a comparison of manual and none manual data would help put this one away.

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  • As for your question of what is manual data: 
    "manual" is all data you changed, ie all the values displayed in red on the screen (Channel view). Do not confuse referenced data with non-manual data (you were asking if only data in palettes are non-manual).

    Record only can be helpful for example to record a sub whilst you are in sitting in a cue without having all the cue data. Let's say you are sitting in cue xxx and you decide you want only your channel yy on a sub. Since you haven't set any values other than the cue, you type (for example): yy at 80 enter. then: record only sub 11 enter. 

    that records only channel yy in sub 11.

    As for creating a multiple cuelists: you type either record or record only cue x/y. That stores cue number y on cue list x. (x being numbers obviously). There is an online training happening on multiple cuelist on Thursday 16th October by the way (if I am not mistaken).

    hope that helps.

  • I mentioned multiple cue lists because they were involved in an earlier answer. I spent some time on a Strand NEO and that was the 1st time I saw multiple cue lists. But to tell you the truth, perhaps because we only do linear plays have very little idea why/how one would use multiple cue lists.

  • I use multiple lists to separate out parts of my rig, and to do different things:

    1. Main Show List
    2. MIDI/OSC Cue Triggers
    3. Haze
    4. Followspots
    5. ML Checkout
    6. Conv Checkout
    7. MIDI Checkout
    8. SMPTE Checkout

    Are some of the things that I use multiple lists for. In the case of the MIDI/OSC cue triggers, when I am interfacing with another product (d3 video servers) it is easier to put those triggers in a different list so that I can see exactly what information I am sending to them.

    I use the Haze list so that I don't see the haze effect number in every cue in my main list.

    The followspots are in their own list so that the ALD in charge of them can see what those lights are doing - and so that they don't interact with the main list.

    Checkouts are all split up so that multiple people can run checkout at the same time - we can have someone on the console, and two poeple on iPads checking things all at the same time.

    Sometimes if I need a specific effect to run in a super specific manner I will split that out into its own list so that I have more control over it. This happens less and less with each update to the effects engine however...

    There are a lot of ways for multiple lists to be helpful - it's not necessarily about how the show plays back, but also about how multiple lists can speed up the overall flow of the show.

  • That certainly explained the multiple list for me very well - thanks. I can see why you would use them. Your setup is like night and day compared to yours so MCLs have never really been needed. Having said that the bit about Hazing I think really bought the message home. Thanks a million - that's one of those background things that have been niggling me since I use the NEO)/. 

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  • That certainly explained the multiple list for me very well - thanks. I can see why you would use them. Your setup is like night and day compared to yours so MCLs have never really been needed. Having said that the bit about Hazing I think really bought the message home. Thanks a million - that's one of those background things that have been niggling me since I use the NEO)/. 

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