when using priorities within the system, the cuelist that is taking control of a channel does not apply any downtime set in the cue.
im specifically refering to https://www.youtube.com/watch?v=_eNOk0K7eX0&list=PLl-Ao0hIFwH8RoR4EnMwvGWt14UlSTAIn&index=11
the busking tutorial suggests a cuelist with higher priority than the intensity subs.
when executing the blueout cue, it throws out any previous data, possibly setting it to home position, and then fades to cue values in the fade time.
so when in a channel is full, in the state before the cue, and would stay full in the blueout cue, it still fades from zero / possibly home.
have i missed something or is this a bug / missing feature / working as intended because reasons.