Unwanted channels in a cue list

Hey all, in one of our cue lists, we have a few channels that were used in the cue list once upon a time and have not been used again so they just show up as channels with an intensity of 0 in the tombstones. My boss wants to not see them in the tombstones anymore and asked me to remove them. Not unpatch them, in my mind he's asking for them to be released from control and taken out of the cue. I feel like I knew a way to do that once and I genuinely cannot recall what it is or think of another solution. I hope this makes sense and that someone maybe has a solution. Thanks!

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  • You mean why At Enter removed the blue 0?

    Think of it as "At (Nothing) Enter". It's the Eos way of removing parameter values. And actually the same idea is used in other places as well. You want to remove the address of a channel in patch? At (no address) Enter. You want to remove the Hang time from a cue? Cue Hang (nothing) Enter. You want to remove a channel's discrete fade time? Chan 1 Time (nothing) Enter.

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