3 questions - one gobo, 2 effects

  Hello generous and knowledgeable people out there!  Yesterday I had to write many cues, which is rare in my venue.  I have some VL1000s in my rig, and we wrote cues where the gobos were first still, then in the next cue they were to rotate slowly, then in the next back to still, all as a live move.  We recorded the still position cue, then I put the gobo in rotate mode, rotated the encoder until the spin was at the right speed, then recorded the next cue.  In the final cue, I stopped the rotation by putting the gobo back into index mode so it would go back to being still while holding onto the gobo.  In playing back the cuelist milliseconds before doors, going from one cue to the next the gobo would start at its still point, revve to full before slowing down to the wanted speed, then revve again into still.  I had no idea how to fix this in a nano second, so I owe that designer a pint of shame.  Anyone have any ideas how to go from still to slow to still without the vroom to get there?

 I actually have 2 other items on my want to know list.  Effects on subs - it seems according to the manual/dvd that one has to record the effect running as a cue, and copy it into a sub that has been designated as an effect or intensity master sub.  Am I understanding that correctly?  Also, I recently had the courage to update the software, and noticed that there is a fan softkey that when pressed, opens others that say things like mirror, centre, and other things.  Are these moving light features?  Thinking about it, updating the software lost my gobo information so I had to re-record my beam palettes - maybe I didn't do it properly which is leading to my super spin problems?

Any advice/experience stories would be greatly appreciated! 

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  • Heather Richards said:
    next the gobo would start at its still point, revve to full before slowing down to the wanted speed, then revve again into still

    This sounds like a feature of the VL1000 colliding with the beam time of the console. If you set your beam time to 0 it should snap from still to speed to still rather than ramping through all the DMX settings between still and the speed you want.

    Heather Richards said:
    fan softkey that when pressed, opens others that say things like mirror, centre, and other things.  Are these moving light features?

    I'm no expert on Fan but I think that while it is mostly useful for MLs, it can also be used to vary intensity (or other attributes) for conventional fixtures. It's really just a programming shortcut to cut down on the keystrokes required to program an evenly distributed setting across a group of fixtures (1@10%, 2@20%,3@30%, etc.)

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  • Heather Richards said:
    next the gobo would start at its still point, revve to full before slowing down to the wanted speed, then revve again into still

    This sounds like a feature of the VL1000 colliding with the beam time of the console. If you set your beam time to 0 it should snap from still to speed to still rather than ramping through all the DMX settings between still and the speed you want.

    Heather Richards said:
    fan softkey that when pressed, opens others that say things like mirror, centre, and other things.  Are these moving light features?

    I'm no expert on Fan but I think that while it is mostly useful for MLs, it can also be used to vary intensity (or other attributes) for conventional fixtures. It's really just a programming shortcut to cut down on the keystrokes required to program an evenly distributed setting across a group of fixtures (1@10%, 2@20%,3@30%, etc.)

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