I was running a cue this evening with the rate slowed down considerably and I noticed the the remain time for the fade on the PSD was off by a lot and running very quickly. I'm running 1.9.0 on an EOS.
See the youtube video linked to below.
I was running a cue this evening with the rate slowed down considerably and I noticed the the remain time for the fade on the PSD was off by a lot and running very quickly. I'm running 1.9.0 on an EOS.
See the youtube video linked to below.
I had some funny occurences with Duration display yesterday too.
My 10minute cues would sometimes display Duration 0.0 when the Go went and would have no reference to show they were running. However holding Data would show levels changing slowly, so I knew it was.
Also, when the duration did countdown properly, it appears to count an extra second per minute, as it would run 2:01; 2:00; 1:60; 1:59....is this a known thing? Is it still counting accurately??
Warren.
I had some funny occurences with Duration display yesterday too.
My 10minute cues would sometimes display Duration 0.0 when the Go went and would have no reference to show they were running. However holding Data would show levels changing slowly, so I knew it was.
Also, when the duration did countdown properly, it appears to count an extra second per minute, as it would run 2:01; 2:00; 1:60; 1:59....is this a known thing? Is it still counting accurately??
Warren.
using V1.9 offline, I see your :60 bug, plus it seems that display develops a 3/4 sec lag behind the cue list duration (which doesn't have the :60 bug) , over time. Also it seems that the Cue rate doesn't seem to apply at all to playback.
If I take a cue with time 1:00 and set rate 10, the proposed duration becomes 10:00, right? When I run the cue it completes in 1 minute anyway.
Update: Sorry. apparently hitting Shift R on offline activates the rate override ("Rate 100%"in tiny blue letters). Not really useful since I can't find a virtual rate wheel.
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