Augmented 3D - Opposite Beam (Zoom) displayed, not fixed with adjusting Fixture Profile

Hello all,

I have recently begun using A3D and the theater's Shehds 19x15w RGBW are behaving correctly on stage with my beam palettes for Zoom, but the display in A3D is showing the opposite zoom behavior. Min = Max and Max = Min. I consulted this article: Reversed zoom for moving head fixtures (Blizzard G-Mix 200) and my issue does not appear to be fixed by adjustng & saving the fixture profile.

I know I can always program with my palettes and ignore the A3D display, but I wanted to make sure it was not just operator error.

Thanks!

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