effet sablier

bonjour a tous je cherche un fabriquer un effet sablier de magniere simple .

J'explique mon effet souhaité.

l'idée est d'avoir un effet de chenillar mais a chaque fois que le dernier projecteur ( ou pixel) est atteint il reste allumé et que le chenillar continue de remplir au dernier projecteur éteint jusqu’à ce que tout soit allumé ce qui arrete l'effet.

avez vous une idée de la meilleur méthode pour ce résultat ?

merci d'avance.

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  • Hello,

    one way could be to use an step based FX.
    A second way could be a pixelmap.

    But using a Step based is a bit more simple.
    Attached is a example file with a short Cue liste.
    Cue 1: Start with the full Sand Clock
    Cue 2: run the Sand Clock

    A Relative FX i realy hard to build, so i would not waste to much energie on that.

    -----
    The Step 11 in the FX is just for a short pause. You can delete it or make it even bigger.

    #####
    How to built the FX quickly, with 10 Fixtures
    01. create new FX
    02. {Step} 1 [Thru] 10 [Enter] [Enter]
    03. (Channel selection) 1 [Thru] 10 [Enter] OR [Group] 1 [Enter]
    04. 6x [Arrow right] until you are in column "OnState"
    05. 0 [Enter] (Sets all 10 Steps at 0)
    06. {Step} 11 [Enter] [Enter] (Create a 'Pause') (! Optional !)
    07. {Step} 12 [Thru] 21 [Enter] [Enter]
    08. (Channel selection) 10 [Thru] 1 [Enter] OR [Group] 1 {Offset} {Reverse} [Enter]
    09. 7x [Arrow right] until you are in column "OffState"
    10. [Full] [Enter]
    11. Make FX Duration {Cylce} 1 [Enter
    ]

    12. Edit your 'Pause' at Step 11 in column "Step Time" (! Optional !)

    1452.sample - Sand clock 2024-11-19 13-41-47.esf2

    Edit: more errors in the writing

Reply
  • Hello,

    one way could be to use an step based FX.
    A second way could be a pixelmap.

    But using a Step based is a bit more simple.
    Attached is a example file with a short Cue liste.
    Cue 1: Start with the full Sand Clock
    Cue 2: run the Sand Clock

    A Relative FX i realy hard to build, so i would not waste to much energie on that.

    -----
    The Step 11 in the FX is just for a short pause. You can delete it or make it even bigger.

    #####
    How to built the FX quickly, with 10 Fixtures
    01. create new FX
    02. {Step} 1 [Thru] 10 [Enter] [Enter]
    03. (Channel selection) 1 [Thru] 10 [Enter] OR [Group] 1 [Enter]
    04. 6x [Arrow right] until you are in column "OnState"
    05. 0 [Enter] (Sets all 10 Steps at 0)
    06. {Step} 11 [Enter] [Enter] (Create a 'Pause') (! Optional !)
    07. {Step} 12 [Thru] 21 [Enter] [Enter]
    08. (Channel selection) 10 [Thru] 1 [Enter] OR [Group] 1 {Offset} {Reverse} [Enter]
    09. 7x [Arrow right] until you are in column "OffState"
    10. [Full] [Enter]
    11. Make FX Duration {Cylce} 1 [Enter
    ]

    12. Edit your 'Pause' at Step 11 in column "Step Time" (! Optional !)

    1452.sample - Sand clock 2024-11-19 13-41-47.esf2

    Edit: more errors in the writing

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