cues programming

I have seen multiple cue lists with part cues where P20 is labeled 'mark'. This leads me to believe that there is maybe a 'good' way to structure your cues and to keep your cues maintanable. So my question is, what is the best way to build and expand your cue list during programming during show repetitions?

  • as a follow up, when to use referenced data (presets or palettes) in cues? using them from the start sounds unhandy and time-consuming, but adding them later only when a mover uses the same position (for example) also sounds unhandy.

  • Part 20 is commonly used to mark channels when AutoMark is disabled and parts can be used to influence the speed of the marking. This is part of what's called Referenced Marking. It doesn't have to be part 20, or any part at all, but it is considered best practice in bigger shows by a lot of programmers.

    I don't think there can be any sort of efficient workflow where you try to convert absolute data into presets after the fact. You should definitely look into creating a preset right away, even before recording the cue this position will be used in.

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