Faders accidentally unmapped

During busking we sometimes have two students working on the element lighting console simultaneously: one controls the mouse and keyboard, the other controls the faders/subs.

When utilising click-to-focus in Augment3d, shift is held down. But when a bump button is pressed at the same time (different people doing something at the same time), the fader is unmapped.

Is there a solution to this? The only thing I can think of is making a macro that re-maps all faders, but this is not ideal because you’re fixing the problem after it still happens and you have to maintain the macro if you change your faders configuration.

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